Neon Opener

| Class | ROOKIE |
|---|---|
| Races | 3 |
| 1st pays | 1,000 CR |
| Printer gas | Neon |
| Crate (2nd, 3rd) | Night Market Crate |
| Case (1st) | Neon Case |
| Opens | Glass Dunes |
Neon Opener is a ROOKIE championship cup. It runs 3 grid races. Street racing: the draft and the launch.
Opening it
Open from the start.
Races
| Race | Track | Conditions |
|---|---|---|
| 1 | Neon City | clear |
| 2 | Neon City Reverse | clear |
| 3 | Neon City by Night | night |
Points by place, as the daily cup: 25, 18, 15, 12, 10, 8, 6, 4, 2. The cup is finished before any other race.
Prizes
The first podium pays in full; after that a podium pays 25% of the credits and the same materials.
| Place | First time | Again | Materials |
|---|---|---|---|
| 1st | 1,000 CR | 250 CR | 16 Alloy, 3 Ion cells |
| 2nd | 600 CR | 150 CR | 13 Alloy, 3 Ion cells |
| 3rd | 450 CR | 110 CR | 10 Alloy, 3 Ion cells |
| 4th and lower | 120 CR | 30 CR |
The first podium in it each day also pays Neon: 30 for 1st, 20 for 2nd, 10 for 3rd (see Printer gas).
A podium deals a blueprint from the cup's pool, always the first time and now and then after:
The first podium brings the Neon Opener pin.
Night Market Crate and Neon Case
The Night Market Crate (left) and the Neon Case.
2nd and 3rd open the Night Market Crate; 1st opens the Neon Case, which holds everything the crate does and more. Nothing in them comes from anywhere else.
| Item | Kind | Tier | In | |
|---|---|---|---|---|
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VEX-7 STROBE | Hull edition |
Uncommon |
crate and case |
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KITE SKYWAY | Hull edition |
Uncommon |
crate and case |
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HALCYON LANTERN | Hull edition |
Uncommon |
crate and case |
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SLYTHE CHROME | Hull edition |
Uncommon |
crate and case |
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GYRE | Unique hull |
Rare |
case only |
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MARQUEE | Unique hull |
Rare |
case only |
| Strobe Start I | Blueprint |
Uncommon |
crate and case | |
| Strobe Start II | Blueprint |
Rare |
case only | |
| Neon Wake I | Blueprint |
Uncommon |
crate and case | |
| Neon Wake II | Blueprint |
Rare |
case only | |
| Loop Line | Blueprint |
Uncommon |
crate and case | |
| After Hours I | Blueprint |
Rare |
case only | |
| After Hours II | Blueprint |
Rare |
case only | |
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Night Market Tracer (trail, see Trails and Glows) | Trail |
Rare |
case only |
A crate deals one of the cup's own things about 20% of the time, a case one time in two (and two at once about 4% of the time); the first win of a cup always deals one. A rank of a blueprint drops only once the rank before it is found. Once you own everything in a box, it pays rare materials instead: 2 Null core, 1 Apex alloy from a ROOKIE case, more in the classes above.
What a podium opens
- Opens Glass Dunes for every mode.
- Opens the Dune Cup.















